add fillMode.

This commit is contained in:
PonyCui
2017-10-16 18:42:06 +08:00
parent d07ca58ad7
commit 7711a97be6
3 changed files with 7 additions and 1 deletions

View File

@@ -59,8 +59,9 @@ SVGAParser *parser = [[SVGAParser alloc] init];
### Properties
* id<SVGAPlayerDelegate> delegate; - Callbacks
* SVGAVideoEntity *videoItem; - Animation Instance
* int loops; - Loop Count0 = Infinity Loop
* Int loops; - Loop Count0 = Infinity Loop
* BOOL clearsAfterStop; - Clears Canvas After Animation Stop
* String fillMode; - defaults to Forwardoptional Forward / BackwardfillMode = ForwardAnimation will pause on last frame while finishedfillMode = Backward , Animation will pause on first frame.
### Methods